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Why OpenDefocus?
When I joined VFX originally, I was surprised there were no existing solutions to replicate the fine details of actual real world camera’s. Is started trying out solutions and then developed MagicDefocus. This became much bigger than I originally expected. It was a little bit slow than I’d liked, though. But it was a step in the right direction. I’ve always wanted to make a faster version.
That resulted in MagicDefocus2. A commercial product with the goal of working towards improving depth of field for Visual Effects. I’ve been doing this all on my own, with a lot of support of friends and family. However, even though I got so many great responses, it was too much for me to handle alone. That’s how OpenDefocus was born. I’m a huge supporter of open-source projects because of the collaboration, transparency, independence, and audibility.
The goal of OpenDefocus is a cross-platform open-source library, which can be used freely in any application. It will never be perfect, but you and I can try to get to that as a close as possible!
How can you help?
- 📝 Contribute with code! Create issues and pull requests. Your contribution will help everyone.
- ⭐️ Give the project a star on Codeberg and GitHub for larger visibility.
- ❤️ Consider donating. OpenDefocus took two years of work, but open source doesn’t pay the bills unfortunately. It does not matter how much you donate, but every cent is extremely appreciated!
Thank you so much once again,
- Gilles